Tales from the Tower
A downloadable game for Windows
TALES FROM THE TOWER
A stealth and strategy game where you play as a young boy traveling through the rooms of a tower.
There are guards coming after you, and you have to do everything you can to avoid them!
You are suspected of stealing the precious emerald of the emperor, but you must prove that it was the puppy all along!
General Instructions:
• For testing purposes, the keys P and O on the keyboard can be used to skip through levels. (P for forwards, O for back). This is strictly for development and testing purposes and is not recommended to be used unless absolutely necessary. The presence of indestructible game objects and other game managers can cause game-breaking to occur.
• When using a controller, a keyboard and mouse are still required in order to interact with the UI.
• Check your inventory to find out details about the collected items.
• Puppy paws are placed near items that can be collected and by the end of levels to guide you.
• Please note: Once you reach the intended level exit point, you will immediately be transported to the next level.
• It is recommended to play with the sound on or with headphones as there are levels of auditory feedback that have sound proximity and require the player to hear.
• The game was designed to be used with a PS4 controller. It has not been tested with any other controllers due to the hardware limitations of the team. But, according to Unity’s Documentation, other controllers that are supported by Unity should theoretically be able to work. (Please try and use a PS4 controller)
• For the PS4 controller - it has to be connected with a USB cable, please ensure that in your PC’s settings that the device has been connected successfully. Please also ensure that the audio is coming from an appropriate audio source and not the controller.
• Please ensure that while playing your laptop system is plugged in and charging to avoid lagging during gameplay.
Controls
Detailed Gameplay instructions
Tutorial Level
1. Locate the dog tag item
2. Avoid being spotted by enemies
3, Once the dog tag item has been collected, proceed to the top end of the level to proceed to the next level.
Level 1
1. Locate the schematic item for the boiler room(the right side of the level)
2. Locate the guard to be pickpocketed(to the left of the level. The guard will make a jingle noise when near, and appropriate text prompts will appear).
3. Pickpocket the guard
4. Locate the wheel valve at the top of the level after collecting the key from pickpocketing the guard. Follow the prompt at the wheel.
5. Exit the level once the steam cloud is gone. Note, the steam cloud reappears after 5 seconds from the wheel turning it off.
Level 2
1. A portion of this level will be too dark to navigate, so the lights will need to be turned on.
2. The guard on the left-hand side of the dimmed light path area can be pickpocketed for the matches item.
3. After pickpocketing the guard, return up the path, on the right-hand side is a bend that leads to a room.
4. In the room is a red box, if interacted with when the matches are in your inventory, the lights will turn on. The lights will turn off and will need to be reactivated if you are caught.
5. Follow the rest of the pathway.
6. Before the exit is a room on the left-hand side of the final pathway, this room contains a ruined book.
Level 3
1. In this area, at the top of the map is a tart item that can be added to your inventory. The duck NPC will explain how the tarts work when interacted with.
2. If you continue to the right, there will be a basket, when interacted with, more tarts will be added to your inventory.
3. When pressing Q on the keyboard and Circle on the controller, the tarts can be dropped in the paths of guards in order to distract them for a number of seconds.
4. Tarts can be picked up again after being dropped.
5. Continue to the right of the map and head upwards, the exit will be there.
6. From this level the whistling mechanic is also available to distract enemies. Press K on the keyboard to whistle and triangle on the controller.
Level 4
1. On this level, the room on the right-hand side contains a lever.
2. The room on the left-hand side contains the casing where the emerald was kept.
3. One of the guards can be pickpocketed to obtain the daily log item.
4, The exit to the level is at the top. Exiting this level will allow you to finish the game.
5. There are tart holders at this level where tarts can be collected and used to distract the guards
A Game by Spicy Ramen
Jenna Dunford
Artist, Programmer, Level Design, Game Designer, Animator
Shen Reddy
Sound Artist, Programmer, Level Design, Game Designer, Animation
Status | Released |
Platforms | Windows |
Author | Spicy Ramen Productions |
Genre | Adventure, Strategy |
Tags | 2D, Controller, Dogs, Fantasy, magical, puppy, Singleplayer, Stealth |
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